In the context of demoscene, chiptune-influenced compositions were still extremely popular, because including full-length instrument samples cost far too much space to distribute inside an intro or cracktro. Tracker software in the 90s largely did not have MIDI support, it was an entirely different category of software.Īlthough it is true that trackers in the PC era grew out of the Amiga (MOD) scene where sample playback was standard, there were also trackers for the 8-bit home computers which were used to create actual chiptunes on SID or the AY-3-8910 and its derivatives. (As well as the LSDJ NullSleep phase where people danced to Gameboy producers.) ‘Chiptune’ in the early console sense gained popularity a bit later, around the time of the VGmix/OCRemix communities. Cracktros with small footprints often did this, example: Įarly demoscene music was often influenced by Italo Disco and it’s offshoots, which were relatively obscure in the states thanks to the homophobic Disco Sucks movement. Nearly all scene trackers were basically sample sequencers, not MIDI (excluding rare exceptions such as OctaMED which could send midi events as well.)Ĭhiptune music in the tracker era often meant using a small synth style waveform as the sample so that the music sounded similar to earlier computers. Generally this was simple waveforms, filters and fast arpeggiation to approximate chords. The term comes from dedicated synth chips such as the C-64’s SID chip and was used for subsequent music in that style.
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February 2023
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