In tiny scenes between levels, we see the children protesting to their disbelieving mother that something odd is happening to the stars, eventually convincing her when their father points out his trip is off because, well, the moon's gone missing. Meanwhile! Meanwhile there's a Japanese family - a mother, daughter and son - who are on their way to see their astronaut father fly to the moon. And he does this in a really nasty way, constantly berating you not just for your progress, but also for your size as a character. So rather than fix it, he demands that you - his pint-sized son, the Prince - must put it all right by gathering up absolutely anything from the Earth and then firing it into space to replace the missing constellations. It's important not to forget that this is one damned weird game.Ī carpet-headed space king who wears trousers to show off his willy, and who speaks in record scratches, has gotten unpleasantly drunk and destroyed the night sky as viewed from Earth. And let's drop this past tense, because this is the exact same game with modestly improved detail, set to work on a modern machine. A time limit is set, a size of Katamari ball demanded, and you were off to quite leisurely enjoy the utterly daft experience of rolling and growing.īut more than that, more than just a great game concept, was how totally handbag-full-of-lizards batshit strangely it did everything. Outstanding amounts of detail, literally thousands of object types, so many of them animated (even the traditionally inanimate), reacting with physics, and more importantly, sounds. Beautiful, simple concept, delivered with a deftness that belied the tech and time.ĭoing more with the PlayStation 2 than perhaps should have been possible, it allowed you to start off centimetres small gathering up stationary detritus, then in the same level be 300m tall, ripping up skyscrapers and the very land itself. The more you gather, the larger the surface, the larger the objects you can pick up. This was the PS2 classic in which you rolled about a magical sticky ball (the Katamari) that gathered up objects small enough to attach to its outside surface. Apparently "Katamari Damacy" translates to Clump Spirit. And it's still absolutely bloody marvellous. Now 2004's sleeper hit, in which you roll a ball around gathering up stuff, has been refreshed, and for the first time is coming to PC. Although, like me you may never have played the original game in the series fourteen years ago. There's a reasonably good chance you don't need me to explain Katamari Damacy.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
February 2023
Categories |